The scrape
Building the Interstate Framework’s overpasses, Taroos drove the rig under the hub and it scratched underneath. The concrete sits 5.5 m up and the van’s roof well under it, so the measurement went to what the game collides with, not what it draws: the three dry vans’ collision box stood 0.73 m above the visible roof. A van that cleared a low bridge with room to spare could still rub the underside. The tractor’s cab box stopped 0.20 m short of its roof cap.
One box per vehicle changed, nothing else in the bundles: the vans’ box now ends at the roof, and the cab box reaches the roof cap. Taroos drove the 53 back under the hub on 1 October: “The truck clears it.”
Thirteen livery kits
The six liveries keep their place, and every one now has an unbranded twin in the same download: the same paint with no seal, no lettering and no plates. The seventh twin is the Commandery black itself, unmarked.
| Livery | Unbranded twin |
|---|---|
| Fleet White: clean white paint, charcoal lettering, the seal in gold | Fleet White (Unbranded) |
| Weathered: the black left out for years, chalky, dusty, chipped | Weathered (Unbranded) |
| Rusted: rust at every edge and seam | Rusted (Unbranded) |
| Black and Gold: gloss black, gold chrome, gold wheels | Black and Gold (Unbranded) |
| Vampire: blood red over black | Vampire (Unbranded) |
| Blacked Out: matte black everything, ghost lettering | Blacked Out (Unbranded) |
| The Commandery livery (no kit: the default) | Commandery Black (Unbranded) |
Every kit fits the tractor and all three vans, goes in the dye slot like the game’s own dyes, and is a workbench recipe of 60 paint and 2 duct tape. The twins ride in a small bundle of their own, so the six liveries’ textures are the same bytes as before.
A build for V2.6
A player asked for the Roadmaster on V2.6, and plenty of players stay on that branch. The V3 download stays as it is; V2.6 gets its own. Three things in V2.6 differ from V3 in ways the mod has to meet, each read in the V2.6 game’s own code rather than guessed:
- Storage. V2.6 reads a vehicle’s storage under a different property name. Without the change every van would have loaded with no storage and no warning.
- Names. V2.6 reads a mod’s item names from a file of a different name; the V2.6 download carries it.
- The interact menu. V2.6 builds the truck’s hold-to-interact menu from a fixed list, so on V2.6 “Release trailer” is the last entry there. The seated hold-B menu works the same on both.
Each download’s code checks its own exact game build and switches itself off with one log line on any other, so the wrong one for your game does nothing rather than something odd. Taroos drove the V2.6 build on V2.6: hooked and released every van, changed liveries, and loaded the storage.
Also in this release
1.6.0 (30 September, not released on its own) taught the Roadmaster to read livery packs installed beside it, so new liveries can ship as their own mods. 1.6.1 carries it.