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  <title>The Warlock Commandery — Field Reports</title>
  <link>https://warlock-commandery.netlify.app/</link>
  <description>The public command center of Taroos the Warlock: 7 Days to Die infrastructure mods, Unreal Engine worldbuilding, synthetic-choir music, and local-first AI experiments — with field reports as the work happens.</description>
  <language>en</language>
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  <lastBuildDate>Tue, 08 Sep 2026 19:20:22 +0000</lastBuildDate>
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    <title>Gateway River Crossing V1 accepted</title>
    <link>https://warlock-commandery.netlify.app/reports/2026-09-06-river-crossing-v1-accepted/</link>
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    <pubDate>Sun, 06 Sep 2026 12:00:00 +0000</pubDate>
<category>Environment Pack</category>    <description>The straight river-crossing tile passed its visual review and an in-editor drive in a vanilla truck. It is tagged, frozen, and will not be rebuilt. The next crossing is a new tile.</description>
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    <title>The Commandery is online</title>
    <link>https://warlock-commandery.netlify.app/reports/2026-09-06-commandery-online/</link>
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    <pubDate>Sun, 06 Sep 2026 12:00:00 +0000</pubDate>
<category>Baby Warlock</category>    <description>First version of this site. Static pages, markdown content, a contact button on every page, and a publishing seam the workshop crew can eventually target. What is here, what is placeholder, and what comes next.</description>
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    <title>The Young House: full blockout generated, 90 of 90 checks pass</title>
    <link>https://warlock-commandery.netlify.app/reports/2026-09-05-young-house-blockout-validated/</link>
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    <pubDate>Sat, 05 Sep 2026 12:00:00 +0000</pubDate>
<category>The Young House</category>    <description>An overnight build produced the entire facility from the written program: 301 rooms, 26 zones, four floors plus basement, around 2,900 actors. The validation suite passes clean. The renders are honest blockout, not finished art.</description>
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    <title>The Gateway Viaduct drives like a real road</title>
    <link>https://warlock-commandery.netlify.app/reports/2026-08-31-gateway-viaduct-drives-like-a-road/</link>
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    <pubDate>Mon, 31 Aug 2026 12:00:00 +0000</pubDate>
<category>Environment Pack</category>    <description>First Warlock carriageway to pass a drive test. A 4x4 crossed the viaduct transition without a bump, and the basin below it holds nearly 24,000 authored water cells the game renders as water.</description>
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    <title>Dark Choir: the second-generation singers failed the blind test</title>
    <link>https://warlock-commandery.netlify.app/reports/2026-08-17-dark-choir-second-generation-retired/</link>
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    <pubDate>Mon, 17 Aug 2026 12:00:00 +0000</pubDate>
<category>Dark Choir</category>    <description>Eight new singer models were trained on speech recordings for a singing project. They did not survive a blind identity test and have been retired as evidence rather than shipped. The corpus and the first-generation choir remain valid.</description>
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    <title>Smart-Fifth mechanical prototype approved and locked</title>
    <link>https://warlock-commandery.netlify.app/reports/2026-08-02-smart-fifth-mechanical-prototype-locked/</link>
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    <pubDate>Sun, 02 Aug 2026 12:00:00 +0000</pubDate>
<category>Smart-Fifth Tractor & Trailer</category>    <description>The Roadmaster 6x4 and its 53-foot dry van couple and release on a native four-second cycle, with twin automatic landing gear. Approved as a mechanical prototype at v0.2.18, and named as one.</description>
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    <title>M6 Performance Plus flagship chassis approved</title>
    <link>https://warlock-commandery.netlify.app/reports/2026-07-31-m6-performance-plus-flagship-approved/</link>
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    <pubDate>Fri, 31 Jul 2026 12:00:00 +0000</pubDate>
<category>BMW M6 Gran Coupe</category>    <description>The San Marino Blue Performance Plus build was driven, listened to, and approved as the flagship chassis. Retuned steering and drivetrain, load-following engine audio, and a paint system that uses the game's own dyes.</description>
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